Artificial Intelligence · 25.08.2026, 11:31 UTC
Spine-Branch Coordination for Multi-agent Computer Use
| Schweregrad | info |
|---|---|
| Kategorie | Artificial Intelligence |
| Quelle | arXiv cs.CL ↗ |
| Veröffentlicht | 25.08.2026 UTC |
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arXiv:2608.22077v1 Announce Type: new Abstract: Computer use agents (CUAs) are increasingly deployed as multi-agent systems that decompose a task into multiple subtasks executed across parallel virtual machines (VMs). However, a critical physical bottleneck is that the state of two VMs cannot be merged. Previous systems handle this ad-hoc rather than treating it as a first-class concern. We propose Spine-Branch Coordination for multi-agent computer use, a framework that decomposes a task into a "spine-branch" graph, where the spine carries the main task flow with continuous VM state and branch tasks execute in parallel to collect information the spine needs to complete the task. Branch VMs are discarded once their tasks finish, so no VM merging ever occurs. Experiments show that on 200 long-horizon tasks from Odysseys and across three CUA backbones, Spine-Branch improves success rate over the baseline system by 6.0% to 16.5%, while reducing per-task cost by 34% to 70%, indicating that explicitly modeling VM-state merging constraint enables multi-agent computer use to scale efficiently.
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